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东印度公司攻略 东印度公司玩家须知的10个技巧攻略

2020-4-15 13:51| 发布者: admin| 查看: 2| 评论: 0

摘要: 外国网站原文如下: TOP 10 TIPS for Playing East India Company 1. Iron Wares are a more valuable export item than their profit margin might imply. Although you wont get rich by trading them, they are a ...

外国网站原文如下:

TOP 10 TIPS for Playing East India Company

1. Iron Wares are a more valuable export item than their profit margin might imply. Although you won’t get rich by trading them, they are an essential component for upgrading most port buildings, so keep a supply of them in the Warehouses of the ports you control. After all, if you wind up squeezed for cash or need to make room in that port’s Warehouse, you can always sell them instantly at the Trading Post.

2. As your fleet’s crews level up their navigation experience, the view range of their fleet increases as well. You can further improve a fleet’s view range by choosing the Eagle Eyes skill for a fleet commander who levels up.

3. When importing Main Trade Items (MTI) that you don’t plan to sell right away, balance your fleets’ cargo between MTIs and high-profit generic trade items. This helps ensure that you’ll still be able to cover the cost of the voyage by having something to sell when you return to your Home Port, since you won’t be turning an immediate profit by storing MTIs in your Warehouse.

4. Your fleet sails at the speed of its lowest ship, so don’t handicap faster ships by pairing them with slower ones in the same fleet. A Schooner’s greatest asset is its high speed, but if you put it in a fleet with the much slower Galleon, you’ll have taken away the Schooner’s biggest advantage.

5. After a battle is resolved, you sometimes have the option of seizing one or more ships from the defeated fleet. However, if you already have five ships in your fleet, you cannot add any captured ships to your fleet. You might want to limit your warship fleets to four ships if you want to be able to take command of the remaining ships in fleets that you defeat.

6. Take good care of your ships, especially the larger and more expensive ones. Not only does replacing them cost a small fortune, it also takes a long time. Losing a 90-Gun Ship-of-the-Line, for instance, means that you’ll be without its replacement for 15 months. Never skimp on repair costs, and never sail a damaged fleet unless you have no other option.

7. You will always take an up-front financial hit when you assemble a fleet from scratch. Constructing a fleet of three Brigs, for example, costs a total of 150,000£ and takes 15 months from start to finish. During that time, those ships are not earning you any money, so your other fleets need to make up that financial shortfall. You can set sail with only one or two ships from that fleet before they’re all ready, but you’ll still have to pay commander and crew salaries.

8. Want to improve your profit margins without building more fleets? Upgrade the Trading Posts of ports that you control and trade with frequently (being mindful of the increased upkeep costs that come with the improvements), and assign trading skills like Organizer, Haggler, and Salesman to your fleet commanders when they level up.

9. Automatic trading routes (ATR) can be a huge time-saver, but they can also wreck your finances if you don’t keep a generous cash cushion in your Treasury to cover the purchases of export items and Main Trade Items. A good rule of thumb is to have 200,000£ on hand at all times per ATR.

10. If you find your profits dropping after setting up a number of Automatic Trading Routes (ATR), it’s probably because their timing is off, and those fleets are short of cash when it’s time for them to sell their export items and purchase Main Trade Items, which causes them to purchase cheaper and less profitable generic trade items. If this happens, cancel the ATRs and manually micro-manage your trading until you’ve rebuilt your cash cushion.

中文翻译:

排名前十的技巧来玩的东印度公司

1。有一个更有价值的铁器出口项目比他们的利润可能暗示。虽然你不会致富,交易,他们是最重要的建筑,所以大部分港口升级保持供给他们在仓库的端口的控制。毕竟,如果你结束压缩为现金或需要使房间在港口的仓库,你总是可以出售他们的贸易。

2。作为你的舰队的队员的经验水平导航,增加他们的舰队。你可以进一步提高整个舰队的观点的范围之内为鹰眼技能水平上舰队司令爱好艺术的确是的人的确是的。

3。当引入主要贸易项目(MTI):你不打算卖掉,平衡你的舰队的货物和high-profit通用的贸易MTIs之间。这有助于确保你仍然能抵消成本的航行时被卖东西你回到你的家,因为你不会港口将立即被储存在你MTIs利润的仓库。

4。你的舰队帆的船的最低,所以不要妨碍他们更快的配对慢的相同的舰队。一个帆船的最大的资产是它的高速度,但是,如果你把它放在一个舰队的速度较慢的帆船,你会带走了帆船的最大优势。

5。一场是解决的时候,有时你可以选择一个或更多的船只从失败的舰队。然而,如果你已经有五个船只在你的舰队,你不能添加任何捕获到你的舰队船只。你可能想要限制你对4艘船舰舰队,如果你想要能够把剩下的船只在舰队,你失败了。

6。照顾好你的船,尤其更大更贵的。不但更换他们花了一笔小钱,它还需要很长时间。失去一个90-Gun Ship-of-the-Line,举例来说,意味着你将没有更换为15个月。从不吝惜维修成本,而且从来没有帆,除非你有一个损坏的船队没有其他的选择。

7。你总会带一件从上到下的打击,当你招聚舰队从零开始。建设一支舰队的三Brigs为例,共15万英镑的费用和花费15个月从开始到结束。在那段时间里,这些船不是赚你的钱,所以你需要弥补其它车队,财政缺口。你可以起航只有一个或两个船只从那舰队之前,他们都准备好了,但是你还是要付指挥官和工作人员的薪水。

8。想提高你的利润而修建更多的舰队么?提升的端口交易点和贸易和经常由你操控的(顾全保养成本的增加,来改善),并指定交易技能,如组织者,您对你的舰队指挥官的推销员,当他们升级。

9。自动贸易路线(ATR)可以是一个巨大的time-saver,但他们也可以毁掉你的资金,如果你不保持一个慷慨的现金垫在您的财政涵盖采购出口项目和主要的贸易项目。好的方法是一直有20万英镑的每时每刻都在每ATR的手。

10。如果你发现你的利润下降后,建立了贸易路线的自动(ATR),它可能是由于他们的时机,和那些舰队缺现金时,它的时候,他们出售他们的出口项目,主要贸易项目采购,使他们购买廉价物品交易,一般,利润更少。如果这种情况发生,取消ATRs和手动进行微观管理您的交易,直到你已经建造你的现金垫。

该视频不是先前那个广告宣传片,而是另一部全是游戏中海战的视频!!

下面是我的英文原文摘要(摘自开发人员的博客):

1:five trading ships and six warships

2:You can have a maximum of twenty fleets and each fleet can have a maximum of five ships(每个舰队最多5只船,玩家最多拥有20个舰队)

3:In order to protect your trading ships you can create mixed fleets that have both ship types in them

4:In East India Company however, trading is the goal of the whole game

5:Commander Skills are divided into two categories: active and passive

Passive skills are permanent skills that are in effect all the time. These include, Navigator, Organizer and Feared for example.

Active skills are combat oriented.

6:Newbie Commanders start from level 0 and a maximum level for them to reach is 5. Level 5 commanders have 10 different skills.

7:Each new fleet will have a newbie commander(每个舰队一个指挥官)

【说明:EIC没有采用希德梅尔海盗那样的配船模式,因为那样船的种类就过多,不好控制,而是采用指挥官那种类似RPG的方式】

8:Diplomatic:Enemy of your enemy is your friend

9:All ports, about forty

10: Main Trade Items (MTI) ,MTI's can only be obtained from specific ports. Gold for example is available only in Africa at Accra and Luanda. Spices can be found only in Surat, Bombay and Goa.

11:Getting your economy rolling and having a steady income is crucial for the success.

Even large companies can be crippled and even small companies can rise.

以下是针对以上部分内容进行中文简要翻译概要:

1:船的种类:11种;5种贸易船,6种战船

2:玩家最多拥有20个舰队,每个舰队最多5只船

3:指挥官技能分两类:主动和被动;主动是指战斗方面,被动指探索,组织,敬畏等。

指挥官分5个等级,共十种技能。

4:每个舰队一个指挥官

5:港口数:大约40

6:主要贸易货物(MTI)只能在特殊港口获得,如:黄金:在非洲的阿克拉(Accra) 和 卢安达(Luanda);香料:在印度的苏拉特Surat,孟买 Bombay 和 果阿Goa.

刚刚我投入了很大力气在这个游戏,与沉船有得一拼(初期使人发晕),而且见到论坛里没有这样的贴子

下面我就介绍一下我摸索出来的各种船型与相应的货物搭配状况:

船型

速度

载重

大炮数量

货物

是否能用作战舰

商用单桅纵帆船

较快

较少

黄金、珠宝等小饰品

双桅纵帆船

组成小型舰队可袭击商船

军用快船

快速

做小型舰队的旗舰

横帆双桅船

快速

大型、利润较大货物

弗鲁特商船

较快

均可

避免与战舰交战

小型三桅船

很快

可用作私掠船

可用作私掠船

西班牙大型帆船

较慢

皆可

外强中干

东印度商船

较快

很大

远洋贸易

接近正规战舰

护卫舰

皆可

战舰

轻型战列舰

略快

很多

占领港口有很好的效果

重型战列舰

很多

适于海战

游戏目录East India Company\Data\AI\shiptypes.txt

用90战列舰说明

搜索999

全战舰只有90舰有999数据一定是

shipoftheline{
// name from locale
type = str_SHIP_TYPE_SHIPOFTHELINE

unit = uSHIP_shipoftheline

part1 = pSH_so01

warship = 1

speed_strategic = 0.04
speed_tactical = 0.40
maximum_speed = 16 跑速 貌似没用

hitpoints_hull = 999 船身最大耐久
hitpoints_sails = 999 帆最大耐久
hitpoints_cannons = 90 应该是抱 没修改

crew_max = 800 水手上限
crew_min = 50
marines = 0

cannoncrew_size = 3

price = 250000 金钱
unlockPrice = 500000
repairPrice = 10

repairHullPrice = 62
repairSailPrice = 21
repairCannonPrice = 200

ammoPrice = 20
crewPrice = 10
marinePrice = 20

buildTime = 6

cargo_space = 200

cannon_range = 1100
cannons_max = 90
cannon_type = 2

solid_max = 1350 重弹
grape_max = 675 葡萄
chain_max = 675 链条
fire_max = 675

visibility_range = 1700

sailing_range = 2600

shipyard_min = 4

available_from = 1700

hull_low = -4.9
hull_high = 9.0
sail_low = 10.5
sail_high = 60

draft_min = -1.0
draft_max = 2.0

sail_speed = 0.5
bank_speed = 0.025

arcade_turn_speed = 0.015
arcade_rudder_max = 19.0

normal_turn_speed = 0.015
normal_rudder_max = 16.0

simulation_turn_speed = 0.012
simulation_rudder_max = 11.0

rudder_speed = 0.06
rudder_damp = 0.03

weight = 15000
construction_time = 0 建造时间 改1或0都需建造1星期
sail_rect1 = 70,18:640,18:640,580:70,580
sail_tri1 = 1077,18:1077,576:657,576
sail_damage_scale = 1.0}

基础认知 但注意敌人也会被修改 别改太夸张 旦看到敌人顶多1艘90战列舰 我现在全换装90舰 变当代无敌舰队了


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